AI Insights · Timothy · January 2022
Top 5 Idler Games Performance on Android in Chile Q4 2021
The top 5 idler games on Android in Chile during Q4 2021 showcased varied performance trends in downloads, revenue, and active users, with notable peaks and fluctuations.
During the fourth quarter of 2021, the top 5 idler games on the Android platform in Chile exhibited diverse performance metrics in terms of downloads, revenue, and active users. Here’s an overview of how each game fared:
Idle Lumber Empire from AppQuantum experienced a significant rise in weekly revenue, peaking at approximately $2.1K in the last week of December. Weekly downloads were highest at the end of September with 19K, but saw a steady decline until a resurgence in late November, reaching 14K. The weekly active users followed a similar trend, starting at 26K and peaking again at 24K in early December.
Idle Mafia - Tycoon Manager by Century Games PTE. LTD. maintained a relatively stable weekly revenue, with peaks of around $800 in late December. Downloads were highest at the beginning of October with 1.2K, but declined to 405 by the end of December. Active users peaked mid-October at 5.6K, then declined to 2.7K by the end of the quarter.
Gold & Goblins: Idle Merger, also from AppQuantum, saw its highest weekly revenue of $921 in late October. Downloads reached a peak of nearly 20K in the same period. Active users peaked at 32K in early November but saw a steady decline to around 15K by the end of December.
Cats & Soup - Cute Cat Game from HIDEA, released in mid-October, saw impressive growth. Weekly revenue peaked at $901 in mid-November. Downloads skyrocketed to 32K in mid-November, with active users peaking at 54K around the same time, though both metrics saw a gradual decline towards the end of the quarter.
Finally, Idle Miner Tycoon: Gold & Cash by Kolibri Games had relatively modest weekly revenue peaks, with the highest around $937 in late November. Downloads showed a peak of 3.3K in early October but settled around 1.4K by the end of December. Active users remained relatively stable around 33K at the start of the quarter, slightly dropping to about 29K by the end.
For more detailed insights on these apps and others, visit Sensor Tower.